Information Technology, Visual & Graphic Arts
The ITVAGA department is one of Arndell's larger faculties. It includes the Information Technology, Visual Art and Graphic Art academic areas.
Staff
- Mrs. Lynn Gillen (Head of Department)
- Mr. Austin Robinson
- Mrs. Rebecca Huett
- Mrs. Jennifer Daly
- Mr. Michael Refalo
- Ms. Kymberley McPherson
Information Technology
The study of Information Technology and Computing has been an important part of the curriculum at Arndell Anglican College since its earliest days.
Courses Currently Offered
Stage 6 (Years 11 & 12)
- Information Processes and Technology
- Software Design and Development
- VET Information Technology (240 hr)
Stage 5 (Years 9 & 10)
- Information and Software Technology
Stage 4 (Years 7 and 8)
- Media Studies
These courses are all NSW Board of Studies courses, and are taught by specially qualified staff.
Visual Art
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - Albert Einstein
Visual Arts at Arndell Anglican College aims to…
- Activate, develop and liberate the creative potential of individual students.
- Simulate self-expression through a personal awareness of imagination, intuition, emotion and point of view.
- Exhibit and constantly evaluate ones own work as well as the work of others.
- Develop visual and tactile sensitivity
- Develop powers of observation and become aware of the environment as a source of inspiration for artmaking.
- Develop enjoyment and confidence in the ability to think creatively.
- Develop aesthetic appreciation and communicate ideas and opinion.
- Realise the expressive potential of a variety of media and its implications.
- Become a stimulating centre within the College.
Visual Media
At Arndell we endeavour to expose students to a large variety of visual media when they study the Visual Arts. These media include:
- Drawing
- Painting
- Ceramics
- Sculptures
- Printmaking
- Photography
- Digital Media
Visual Arts Stage 4 (Years 7 and 8)
Visual Arts is mandatory in Stage 4, and students experience this subject both practically and theoretically. Students explore a variety of two and three dimensional media whilst studying a variety of themes throughout their course of study at the College. Students will have an opportunity to explore their creative potential by producing artworks inspired by the artists studied. Students learn to take on the roles of artist, art critic and art historian through the various activities conducted each lesson.
Visual Arts Stage 5 (Years 9 and 10)
Visual Arts is an elective in Stage 5 (Years 9 and 10) and students consolidate their previous experience in artmaking, art history and art criticism, as touched on in Stage 4. Students understanding of the Visual Arts is deepened upon and broadened through further use of two and three dimensional media to create more self directed artworks which explore the following themes:
- Still Life
- Landscape
- Portraiture
- Sculptured Vessels
- Mask Cultures
- The Human Form
- Contemporary Art
In critical and historical study, students build on their understanding of the Visual Arts through experiencing art first hand during excursions to Art Galleries. Students further develop and consolidate their critical analysis skills in the exploration and discussion of artists and their artwork.
Visual Arts Stage 6 (Years 11 and 12)
Visual Arts is again an elective subject chosen by students as a 2 Unit course which will be counted towards their UAI if they continue to study Visual Arts through both their Preliminary and Higher School Certificate (Stage 6) years at the College. In their Preliminary year, students study a range of artists and artworks based on the syllabus outcomes. Then using a variety of media, students produce works of art that reflect the knowledge and understanding they have gained through studying various artists and their artworks. Topics for study are based on current exhibitions held in galleries attainable to the students, such as The Art Gallery of NSW, Museum of Contemporary Art, The State Library of NSW, Museum of Sydney and many more.
The skills learnt by students in their Preliminary year at the College are strengthen during their Higher School Certificate year through art critical and art historical practice. It is during the course of this year that the students design, develop, and execute their own Body of Work (BOW) exploring their own personal expression as an endeavouring young artisan. At the beginning of each HSC year, students visit Artexpress, an annual exhibition of selected artworks by students whose Body of Work has been placed in the top 10% of students studying Higher School Certificate Visual Arts in NSW. Viewing this exhibition allows students to appreciate and recognise the standard of work expected from a student studying at this level of Visual Arts.
Students who choose to study Visual Arts can look forward to careers in any of the following fields:
- Artist (ceramicist, painter, printmaker, sculptor, textile artist)
- Arts Administration
- Art professional in theatre, television, video and publishing industries
- Art Consultant
- Art Conservator
- Art Critic
- Art Dealer
- Art Historian
- Computer Artist
- Gallery or Museum Curator
- Jewelry Designer
- Illustrator
- Photographer
- Photojournalist
- Visual Arts Teacher
Graphic Art
One of our newer subjects to the Arndell curriculum. Graphics is studied in a mandatory capacity in Stage 4 (Years 7 & 8) as part of the Technology curriculum. Students can then choose to study Graphics in an elective capacity in Stage 5 (Years 9 & 10) as Graphics Technology, and furthermore, for their HSC in Stage 6 (Years 11 &12) as Industrial Technology: Graphics Industries. As a student follows through the Graphics subject stream they further their skills in drawing, sketching and CAD work.
Stage 4 Mandatory Technology (Graphics) (Years 7 & 8)
Topics Studied Include:
- Introductory Drawing Knowledge and Practice
- Built Environment (Introduction to Architecture Unit)
- Architectural Model Making
- Graphics Technology
Stage 5 Graphics Technology (Years 9 & 10)
Graphics Technology is a 200 hour course completed over Years 9 and 10 and prepares students for a career in design fields such as:
- Architecture
- Industrial Design
- Engineering
- Graphic Design
The course explores various topics that equip students with an understanding of how designers work. The steps of the design process (learnt in mandatory Technology in Years 7 & 8) are brought to fruition in designed products.
Students engage in traditional drafting techniques and computer-based forms of image generation and manipulation as they present technical data in the two and three dimensional forms across all stages of the course and develop knowledge in a wide application of graphics in a variety of contexts. Graphics technology also develops students’ technical and visual literacy, equipping them for participation in a technological world.
Topics studied in Year 9 include:
- Drawing Knowledge and Practice
- Communication Devices
- Industrial Design ~ Children’s Toys
- Rendering ~ Hand and Computer based
- Household Appliances
- Transportation
- Packaging Design
In Year 10, topics are based around core content and include:
- Cabinet Drawing
- Australian Architecture
- Engineering Drawing
- CAD (Computer Aided Design/Drafting)
- Industrial Technology: Graphics Industries
Stage 6 Industrial Technology: Graphic Industries (Years 11 & 12)
As Graphics Technology prepares students for a career in the design fields studied; it can also be elected in Years 11 & 12 as part of a students’ Higher School Certificate course. Industrial Technology: Graphic Industries is a subject which draws and extends further on knowledge and skills learned in the Graphics Technology course in Year 9 & 10 and is a subject in which students work towards the production of drawings that make up their individually chosen Major Design Project (MDP). This MDP forms work for duration of their HSC year. Prior to this, in the Preliminary year course content is based around the three focus areas listed below:
- Architecture
- Engineering Drawing
- Industrial Design
Alongside these focus areas, students learn about the workplace Graphic Industry and complete an Industry Study of a local business. This content forms part of common content shared with other Industrial Technology subject areas.
Students can then use their learning and drawing skills in researching and developing their MDP which will focus primarily on one of these areas. The completed MDP will showcase the entirety of their skills learnt. Each of these MDP’s will consist of a set of drawings using the following medias:
- CAD (Computer Aided Design/Drafting)
- Freehand Sketching and Drawing
- Hand Drafting
- 3D CAD Modeling
- 2D Drawings
- Rendering (Hand and Computer)
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